Palpitator DevLog 1: Etton Coder
Palpitator » Devlog
I am a part of the coding team. The team consists of Andrew and I. Our first iteration of "Palpitator" was going to be Tetris based. However due to feedback and critiques our game will be more "Bejeweled" based. Matching three sprites together causes sprites to disappear and grants the player points. Coding this was a bit of a challenge and I personally came across some errors as i was coding, but with the assistance of my team mate Andrew we figured out the flaws in our code and made the proper adjustments. The next step now is to implement the music, the background/theme, the sprites movement to the music and just in all enjoyment.
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Palpitator
Can you feel the Beat? Can you overcome the rhythm?
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